A gigantic armored soldier of origins unknown who guards the entrance to the Hangar. He attacks by sending out an endless assortment of spinning, bladed discs which travel in different patterns. If being shot, he will keep on jumping in order to avoid the oncoming fire.
Two of them appear in the arcade version of the game, one at the beginning of the Energy Zone and one at the end. They can throw their discs in a multitude of ways, whether it is at a far, medium, or short distance, and these can travel in an undulating manner through the air. Once the second one is defeated, the player directly gains entrance to the hangar, since both areas are connected.
In the NES version, Gordea is the end level boss and must be defeated in order to proceed to the next area. He retains most of his attacks intact, although this time the discs only travel across the ground. He often walks from on side of the screen to the other in an attempt to bump on the player with his massive body, although he can be jumped over at this moment with good precision.
- Age: ???
- Height: 3.3 m
- Weight: 250 kg
- The armor worn by this enemy resembles that of an American football player.