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Tanks are armored vehicles which have frequently appeared in the Contra series. They generally appear as minibosses encountered midway through the level, or are actually the main bosses fought at the end.

In certain occasions, they may even be able to be ridden by the player in order to temporarily benefit of the massive firepower they provide.

General information

With the Contra series being themed after military guerrilla warfare, it is no surprise to see diverse types of tanks and other armored vehicles to appear throughout the various installments that conform the franchise.

Tanks are characterized for being large, armored vehicles featuring heavy artillery cannons on the front and sometimes other types of armaments mounted on them, these usually being miniguns operated by snipers either sitting in the tank's cockpit or in secondary battle stations.

Another particularity of these vehicles is that even if they advance at a slow pace, they will do so almost without stopping, in an attempt to corner and run over the player. The general tactic to avoid this consists in unleashing as much gunfire at them in the shortest time possible, taking care of not being hit by their own projectiles, of course.

In the first stage of Contra III: The Alien Wars, the player can actually ride on a tank and unleash its devastating power against enemies, either by shooting its powerful cannon or by running them over. The cannon is capable of destroying Gunner Walls in one or two shots. The experience of riding it is short lived, though, as the opposing forces will concentrate in destroying it (especially the grenadiers), or flaming gas pipes on the streets will eventually impede further progress.